The Megalocrabs Taxonomy: Wavekin (Megalocrab) Description: Inhabitants of rivers and coastlines, the megalocrab is possessed of an astoundingly hard shell that can weather many an assault and have become famed for their size. Those within Silvertear had earned the wry names Codpiece Clipper and Harness Snipper, surely in reference to particular injuries inflicted by them upon misplaced members of the Adventurers Guild, or perhaps Garleans within the ruins. Cermet Coblyn Taxonomy: Soulkin (Coblyn) Description: What exactly a coblyn is, differs depending on who you ask. In Gridania the theory is that coblyn are beastkin who graft mineral to their flesh in order to gain a measure of armament. In Ul’dah, … [Read more...]
The Keeper of the Lake – Silvertear Asunder
Excerpt from ‘The history of Mor Dhona, from Allag to an Adventurer's Hearth’ by Archon Niniri Niri. Dragons have ever featured in the ancient history of the Source, and indeed in Eorzean myth they were created by Althyk and Nymeia, the gods of time and fate alongside the element of water. Midgardsormr was born into existence as water was, and the Twelve entrusted him with the protection of Silvertear Lake that he might protect the essential magic which flowed from it. New revelations in history have revealed that this is not the true tale of Midgardsormr however. The great wyrm arrived at the nascent star extremely early in its history, and bought with him seven eggs. He struck a deal with Hydaelyn that he and his brood would be granted … [Read more...]
The Bestiary of the Final Coil of Bahamut
Clockwork Spider Taxonomy: Forgekin (Clockwork Spider) Description: Fitted with enhanced weaponry and sophisticated defensive techniques, these clockwork spiders were also possessed of advanced AI allowing them to adapt quickly to emergent crises. Dark Matter Slime Taxonomy: Ashkin (Slime) Description: Slimes are produced when humors leaking out of corpses come to rest on an area enriched by earth aether. The earth aether adopts the aetheric energies left behind by the dead individual(s) and uses them to control the congealed biological material. These particular specimens seem to have come into contact with dark matter, a substance that is capable of melding with other materials and improving it. This … [Read more...]
The Final Coil of Bahamut
Excerpt from ‘Records on the Traverse of Dalamud’s Ruins – A Handbook for Scholars of Allag’ by Archon Niniri Niri. It was at the zenith of ancient Allag, during the second reign of Xande, the revived Emperor, that the elder primal Bahamut was captured and ensorcelled within a colossal metal sphere containing vast apparatus aimed at imprisoning the primal and draining its power. This sphere would later go on to gain the name Dalamud, likely a derivation of Bahamut’s own name by later peoples, and was intended to generate power enough not only to sustain the Empire, but to bring destruction upon it by the madness-invoked apocalyptic designs of the Emperor. The Warrior of Light, in conjunction with the Scions of the Seventh Dawn and other … [Read more...]
The Bestiary of the Sunken Temple of Qarn (Hard)
Belah'dian Knight Taxonomy: Ashkin (Damned) Description: Presumably once the elite warriors and perhaps aristocratic scions of Belah'dia, these unliving remnants walked once more in order to defend the temple they were buried within. This may have been intentional as an attempt to defend the temple, or a result of the bloody wars that saw the end of Belah'dia, as catastrophe and tragedy can bring corpses back to life without direct intervention. Perhaps these warriors represent a martial tradition that the founders of Ul'dah would go on to draw from in their creation of the Sultansworn. Capabilities: The Belah'dian knights were able to 'ossify' their crumbling bodies in order to strengthen their physical … [Read more...]
The Sunken Temple of Qarn (Hard) – Reckless ‘Archaeology’
Excerpt from ‘The history of Thanalan, from Belah’dia to Ul’dah’ by Archon Niniri Niri. The Temple of Qarn, after being made safe by the intervention of a party of trusted adventurers, was given over to the Order of Nald’thal and the Amajina & Sons Mineral Concern in hopes of excavating the valuable secrets of Belah’dia. Unfortunately the approved authorities were not the only ones eager to unearth the treasures of Qarn, and a number of amateur adventurers triggered the traps hidden within, trapping the researchers in the Temple. Most urgently among these captives was Nenekko Neko, the daughter of the Concern’s chairman. The Sun Terrace Qarn opened on a wide plateau of elaborately carved stone lit with blue aether … [Read more...]
The Bestiary of Sastasha (Hard)
Spelean Slug Taxonomy: Wavekin (Slug) Description: The giant slugs of Eorzea are nuisances on a grand scale due to the oozing secretions that coat their flesh, which have been observed as acidic enough to eat away even stone on some occasions. This has earned them a reputation amongst the inhabitants of the Aldenard, and they are often killed on sight or trapped using ale, which attracts them. These creatures have earned their title of 'spelean' (or cave-dweller) for their habit of living in caves, namely the seagrot. Dripping Sallet Taxonomy: Wavekin (Sallet Crab) Description: Such have been the wars and raids of Eorzea's coastlines that the ocean bed is littered with arms, armaments and bones. This is … [Read more...]
Sastasha (Hard) – The Predations of Leviathan
Excerpt from ‘The history of Vylbrand, from Nym to Limsa Lominsa’ by Archon Niniri Niri. In the wake of the Warrior of Light's purging of the Serpent Reavers from the Seagrot, it was hoped by the Limsan authorities that Sastasha would cease its habit of becoming a den of dangerous groups and creatures. In order to ensure this a contingent of Yellowjackets from the 4th levy, the group that presides over Western La Noscea. Unfortunately these attempts were doomed to fail, as not long after taking control of the cave system a horde of creatures that resembled horribly mutated men assaulted it, seizing the Seagrot once more. The Wauling Pond Upon first entry to the Seagrot the team once more found themselves in the Wauling Pond, an … [Read more...]
The Bestiary of Snowcloak
Ibex Taxonomy: Beastkin (Antelope) Description: Speedy, herbivorous creatures, antelopes are common beastkin in Eorzea and beyond, communicating with sways of their tail. These ibex must have been orphaned from their natural habitats by the frigid cold of the Calamity, leading to them taking shelter in the glacier. Etymology Notes: Ibex are a real species of goat native to Africa, southern Europe and certain parts of Asia. Snowcloak Goobbue Taxonomy: Beastkin (Goobbue) Description: Huge, physically powerful creatures, Goobbue such as these play host to moss and lichen which they cultivate with water in dry times in exchange for it providing camouflage to the beast. Goobbue are utterly ferocious, … [Read more...]
Snowcloak – The Heretic Fane
Excerpt from ‘The history of Coerthas, from refuge to Holy See’ by Archon Niniri Niri. Since ancient times the once-verdant lands of Coerthas were divided into segments by a colossal ravine, separating the central and western highlands. This landmark was fjorded only by the Gargoyle Crossing, a large man-made bridge. When the Calamity struck Eorzea however it struck Coerthas especially hard, turning the forested realm into a tormented landscape of ice and storms. An avalanche of nigh-impossible size struck the ravine, burying it and its bridge in an immense wall of ice, which would later form a glacier known as Snowcloak. The cold struck Coerthas so hard that a group of inhabitants from the Ishgardian town of Falcon’s Nest, plagued by … [Read more...]
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