Excerpt from ‘The history of Mor Dhona, from Allag to an Adventurer's Hearth’ by Archon Niniri Niri. Dragons have ever featured in the ancient history of the Source, and indeed in Eorzean myth they were created by Althyk and Nymeia, the gods of time and fate alongside the element of water. Midgardsormr was born into existence as water was, and the Twelve entrusted him with the protection of Silvertear Lake that he might protect the essential magic which flowed from it. New revelations in history have revealed that this is not the true tale of Midgardsormr however. The great wyrm arrived at the nascent star extremely early in its history, and bought with him seven eggs. He struck a deal with Hydaelyn that he and his brood would be granted … [Read more...]
Western Thanalan – Environment
Zone Summary: Ul’dah is a plutocracy in the merest wrapping of a monarchy, and so it needs access not only to overland trade but also the eternally lucrative ocean trade routes. Western Thanalan is this access, positioned directly opposite Vylbrand and dotted with ports and thoroughfares aplenty. The landscape of the western coast is one of the most valuable and fertile in Thanalan, and thus is home to many, varied species as well as imported food crops, and threats such as the Garlean remnants in Cape Westwind. When one studies the sites of interest in Western Thanalan one thing becomes obvious; it is a landscape defined by the wealth disparity of Ul’dah. The wealthy merchants of the Syndicate move their trade interests from one port … [Read more...]
Western Thanalan – FATEs, Quests and Leves
Summary: Ul'dah is a plutocracy in the merest wrapping of a monarchy, and so it needs access not only to overland trade but also the eternally lucrative ocean trade routes. Western Thanalan is this access, positioned directly opposite Vylbrand and dotted with ports and thoroughfares aplenty. The landscape of the western coast is one of the most valuable and fertile in Thanalan, and thus is home to many, varied species as well as imported food crops, and threats such as the Garlean remnants in Cape Westwind. When one studies the sites of interest in Western Thanalan one thing becomes obvious; it is a landscape defined by the wealth disparity of Ul'dah. The wealthy merchants of the Syndicate move their trade interests from one port to … [Read more...]
Western Thanalan – Sites of Interest
Zone Summary: Ul'dah is a plutocracy in the merest wrapping of a monarchy, and so it needs access not only to overland trade but also the eternally lucrative ocean trade routes. Western Thanalan is this access, positioned directly opposite Vylbrand and dotted with ports and thoroughfares aplenty. The landscape of the western coast is one of the most valuable and fertile in Thanalan, and thus is home to many, varied species as well as imported food crops, and threats such as the Garlean remnants in Cape Westwind. When one studies the sites of interest in Western Thanalan one thing becomes obvious; it is a landscape defined by the wealth disparity of Ul'dah. The wealthy merchants of the Syndicate move their trade interests from one port to … [Read more...]
Western Thanalan – Flora and Fauna
Zone Summary: Ul'dah is a plutocracy in the merest wrapping of a monarchy, and so it needs access not only to overland trade but also the eternally lucrative ocean trade routes. Western Thanalan is this access, positioned directly opposite Vylbrand and dotted with ports and thoroughfares aplenty. The landscape of the western coast is one of the most valuable and fertile in Thanalan, and thus is home to many, varied species as well as imported food crops, and threats such as the Garlean remnants in Cape Westwind. When one studies the sites of interest in Western Thanalan one thing becomes obvious; it is a landscape defined by the wealth disparity of Ul'dah. The wealthy merchants of the Syndicate move their trade interests from one port to … [Read more...]
The Final Coil of Bahamut
Excerpt from ‘Records on the Traverse of Dalamud’s Ruins – A Handbook for Scholars of Allag’ by Archon Niniri Niri. It was at the zenith of ancient Allag, during the second reign of Xande, the revived Emperor, that the elder primal Bahamut was captured and ensorcelled within a colossal metal sphere containing vast apparatus aimed at imprisoning the primal and draining its power. This sphere would later go on to gain the name Dalamud, likely a derivation of Bahamut’s own name by later peoples, and was intended to generate power enough not only to sustain the Empire, but to bring destruction upon it by the madness-invoked apocalyptic designs of the Emperor. The Warrior of Light, in conjunction with the Scions of the Seventh Dawn and other … [Read more...]
The Sunken Temple of Qarn (Hard) – Reckless ‘Archaeology’
Excerpt from ‘The history of Thanalan, from Belah’dia to Ul’dah’ by Archon Niniri Niri. The Temple of Qarn, after being made safe by the intervention of a party of trusted adventurers, was given over to the Order of Nald’thal and the Amajina & Sons Mineral Concern in hopes of excavating the valuable secrets of Belah’dia. Unfortunately the approved authorities were not the only ones eager to unearth the treasures of Qarn, and a number of amateur adventurers triggered the traps hidden within, trapping the researchers in the Temple. Most urgently among these captives was Nenekko Neko, the daughter of the Concern’s chairman. The Sun Terrace Qarn opened on a wide plateau of elaborately carved stone lit with blue aether … [Read more...]
Sastasha (Hard) – The Predations of Leviathan
Excerpt from ‘The history of Vylbrand, from Nym to Limsa Lominsa’ by Archon Niniri Niri. In the wake of the Warrior of Light's purging of the Serpent Reavers from the Seagrot, it was hoped by the Limsan authorities that Sastasha would cease its habit of becoming a den of dangerous groups and creatures. In order to ensure this a contingent of Yellowjackets from the 4th levy, the group that presides over Western La Noscea. Unfortunately these attempts were doomed to fail, as not long after taking control of the cave system a horde of creatures that resembled horribly mutated men assaulted it, seizing the Seagrot once more. The Wauling Pond Upon first entry to the Seagrot the team once more found themselves in the Wauling Pond, an … [Read more...]
Snowcloak – The Heretic Fane
Excerpt from ‘The history of Coerthas, from refuge to Holy See’ by Archon Niniri Niri. Since ancient times the once-verdant lands of Coerthas were divided into segments by a colossal ravine, separating the central and western highlands. This landmark was fjorded only by the Gargoyle Crossing, a large man-made bridge. When the Calamity struck Eorzea however it struck Coerthas especially hard, turning the forested realm into a tormented landscape of ice and storms. An avalanche of nigh-impossible size struck the ravine, burying it and its bridge in an immense wall of ice, which would later form a glacier known as Snowcloak. The cold struck Coerthas so hard that a group of inhabitants from the Ishgardian town of Falcon’s Nest, plagued by … [Read more...]
The Syrcus Tower – The Tyrant’s Throne
Excerpt from ‘Records on the Traverse of The Crystal Tower – A Handbook for Scholars of Allag’ by Archon Niniri Niri. '...As the old Emperor, Xande, rose from his deathly repose he was briefed by Amon on the state of the Empire. Xande moved at lightning speed, creating a loyal power base in a matter of days structured around the Imperial Honour Guard. This organisation assassinated the current Emperor and his loyal supporters, in the wake of which Xande revealed himself to the world. He quickly restored the Imperial army to its fullest potential, and directed them to invade the southern continent, Meracydia. For a time the Empire seemed to be restored to a golden age; the high suicide rates plummeted, the birth rates soared, the economy … [Read more...]
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